Pressure Sensitive Triggers, clickable sliders, and maybe and espresso machine?(I can dream, can't I?)
Ohh I get it, Project Cafe.
Posted 24 February 2012 - 09:21 AM
About time!Ohh I get it, Project Cafe.
Posted 05 March 2012 - 10:00 PM
Posted 06 March 2012 - 01:33 PM
Figures it'd be too rare to be true.I think that means S/he agrees with my opinions?
Rare!
Because pixels == graphical quality, right?The touchscreen easily replaces clickable sliders. Also, the wii u screen is only 480p while the Vita is 544p. A it has less pixels than the vita.
Edit: Fixed lol
Warning: Cannot modify header information - headers already sent by (output started at /home/thewiiu/public_html/ips_kernel/HTMLPurifier/HTMLPurifier/DefinitionCache/Serializer.php:133) in /home/thewiiu/public_html/ips_kernel/classAjax.php on line 328
{"success":1,"post":"\n\n
\n\t\t<\/a>\n\t\t\n\t\n\t\t\n\t\t
\n\t\t\t\n\t\t\t\t
Posted 06 March 2012 - 05:11 PM
Posted 06 March 2012 - 07:58 PM
Posted 06 March 2012 - 08:15 PM
Posted 07 March 2012 - 02:39 AM
They're not going to go with silly resolutions like that.I want the comtroller resolution to be 600p at least 550p.
Warning: Cannot modify header information - headers already sent by (output started at /home/thewiiu/public_html/ips_kernel/HTMLPurifier/HTMLPurifier/DefinitionCache/Serializer.php:133) in /home/thewiiu/public_html/ips_kernel/classAjax.php on line 328
{"success":1,"post":"\n\n
\n\t\t<\/a>\n\t\t\n\t\n\t\t\n\t\t
\n\t\t\t\n\t\t\t\t
Posted 07 March 2012 - 04:18 PM
Posted 08 March 2012 - 03:49 AM
Technically untrue.(not 480p, that's 640 x 480 (4:3) or 720 x 480 (16:9)) .
Warning: Cannot modify header information - headers already sent by (output started at /home/thewiiu/public_html/ips_kernel/HTMLPurifier/HTMLPurifier/DefinitionCache/Serializer.php:133) in /home/thewiiu/public_html/ips_kernel/classAjax.php on line 328
{"success":1,"post":"\n\n
\n\t\t<\/a>\n\t\t\n\t\n\t\t\n\t\t
\n\t\t\t\n\t\t\t\t
Posted 08 March 2012 - 04:56 AM
Posted 08 March 2012 - 06:20 AM
Warning: Cannot modify header information - headers already sent by (output started at /home/thewiiu/public_html/ips_kernel/HTMLPurifier/HTMLPurifier/DefinitionCache/Serializer.php:133) in /home/thewiiu/public_html/ips_kernel/classAjax.php on line 328
{"success":1,"post":"\n\n
\n\t\t<\/a>\n\t\t\n\t\n\t\t\n\t\t
\n\t\t\t\n\t\t\t\t
Posted 08 March 2012 - 07:52 AM
Posted 08 March 2012 - 06:22 PM
well i think i learned something today hahaI know p stands for progressive but there's still no need to add it on the end of everything, and I was wrong about the 854x480 not being a form of 480p (just read up about it).
Plus, there are resolutions like 2k, 4k and 8k, none of them are interlaced.
Posted 09 March 2012 - 04:50 PM
Touch screen doesnt have the quick availibility of clickable sticksThe touchscreen easily replaces clickable sliders. Also, the wii u screen is only 480p while the Vita is 544p. A it has less pixels than the vita.
Edit: Fixed lol
Posted 09 March 2012 - 05:23 PM
Posted 09 March 2012 - 08:49 PM
Posted 09 March 2012 - 09:54 PM
I will try to use the CCP a lot. But use the WiiU controller too. I will get rubber protection and screen protection too.Do you guys think people are going to drop the controller a lot, so it might need a strap? Do you think they will make cases and screen protectors like they do for the PSVita, PSP, iPad, etc.? If it is going to be a pricey controller like a lot of people say/think, I think they might offer some protection for it. People are clumsy including me sometimes, so what do you think?
Non-Gaming →
Site News and Feedback →
Poll
Future...?Started by nintendo3DS, 10 Jan 2016 NX, WiiU, Site, Feedback, forum |
|
|||
Gaming →
Wii U News →
E3 / Nintendo World Championships 2015Started by Atticus, 13 May 2015 E3 |
|
|||
Gaming →
General Gaming →
Mario 2D of today for the youthStarted by KDoom11, 19 Mar 2015 WIIU, WII u, Mario, Today, Future |
|
|||
Gaming →
Wii U News →
Gone Home coming to WiiU!Started by LinkKennedy, 28 Aug 2014 Gone, Home, Wiiu, Games |
|
|||
Gaming →
Wii U News →
Fatal FrameStarted by LinkKennedy, 17 Jul 2014 Fatal, frame, Wiiu |
|
0 members, 0 guests, 0 anonymous users