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ifrit05

Member Since 01 Mar 2013
Offline Last Active Jun 12 2014 12:25 AM

#248894 Fall Update live?!

Posted by Big Boss on 30 September 2013 - 05:36 PM

Playing brawl on my gamepad in bed. yesssssssssssssssssssssssssssssssssssssssssssssssss. so much yessssssssssssssssss.




#250087 The Wind Waker HD only took 6 months to develop

Posted by Hunter on 06 October 2013 - 10:42 PM

All of those HD ports are most definitely cash-ins. However, most of those HD ports come bundled with several games. Only Nintendo can get away with releasing one 100 year old game with prettier graphics and charge almost full price for it.


only nintendo can charge full price for an old game because their games are of a much higher quality than any others on the market.


#248105 Why you should avoid Windows 8.

Posted by 3Dude on 26 September 2013 - 03:29 AM

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#248273 X1 and Wii U Actually Share a lot in common

Posted by Goodtwin on 27 September 2013 - 06:10 AM

I think Microsoft looked at it from a performance standpoint, and determined that the performance would be very good by going this route, they would have 32MB sram for the bandwidth hogging frame buffers, and then have plenty of low latency DDR3 ram for the main memory pool.  People dont always understand that while the high bandwidth of GDDR5 makes it the memory of choice for GPU's, it also have very high latency, and thats not so good for the CPU.  In that article Microsoft talked about latency issues, and how memory latency tends to be a bottleneck for GPU's.  I think thats why they stuck with the setup they chose.  The 32MB of sram not only gives them tons of bandwidth, but also low latency, especially when we are comparing the sram to GDDR5.  Both designs yield very high performance, but it seems that the majority of developers prefer the more straight forward approach of one pool of GDDR5, but that doesnt mean that it is more capable, just that its less involved to get the performance.   




#247787 X1 and Wii U Actually Share a lot in common

Posted by alan123 on 24 September 2013 - 09:08 AM

eDRAM is better than eSRAM.

 

eDRAM is also very expensive, eSRAM is also not cheap but much cheaper than eDRAM, there have been people saying that for the price of the eSRAM MS could of got GDDR5 & for the price of eDRAM Nintendo could of got a lot of extra RAM,one of the big problems with the WiiU is that it is not x86, having eSRAM or eDRAM is pointless really because it is just about cutting power use & space in the box, it will add pennies a year to the power usage & the space matters little, it just makes it more expensive to produce & also gives programmers a extra set of coding to do.

 

reason the x360 was easier to develop/program for was because the PS3 with its  cell CPU was a nightmare.

 


#243863 Wii U Summer/Fall Update

Posted by Arkhandar on 03 September 2013 - 08:53 AM

I really doubt that, as the top speed for USB 2.0 is 480mb/s.

 

USB 2.0 clock speed is 480 megabits per second. That's 60 megabytes per second. Given the protocol overhead and the fact that USB 2.0 is half-duplex, the maximum data rate will be 30-40 megabytes per second at best. The 480 megabits per second limit applies to the USB controller and is shared between the ports attached to it. The number of USB controllers per motherboard will vary, but we know that the Wii U has two, which would roughly give us 25-30 megabytes per second, ceteris paribus. 




#247378 MGSV: Ground Zeroes, 30 FPS for current gen/60 FPS next-gen, better lighting an

Posted by TheUltimateWaddleDee on 21 September 2013 - 01:40 PM

I'm completely happy with what they got on current gen (everything shown before this is what Kojima wants to get out of current gen, no loading screens and everything), but I know I will get this game again when I get a PS4 in a few years (I'm getting it for 360 when it comes out).

 

Also, I'm laughing at how the Youtube comments are saying that this is just ripping off Splinter Cell and that the game is ruined because it has regenerating health, cause that totally wasn't in MGS3.




#246306 What do you guys think of my Pokemon design - Ash,Venusaur, Charizard, Blastoise

Posted by scribbleworx on 16 September 2013 - 01:24 PM

Comments & suggestions?  Just trying to get feedback so that I can improve on my tshirt designs.

 

c0c3c57a11ea11e394d322000a1f8c09_7.jpg




#247344 Wind Waker HD - Who's playing?

Posted by 3Dude on 21 September 2013 - 08:43 AM

I preordered the disk. Wind Waker was really awesome at showing what the gamecube was capable of, and the fact that it can still look modern is a testament to it's art style.


Its not just the art style. Windwaker was one of the most technically advanced games of its generation. AND it had an art style from a team simply beyond what other studios had.

Windwaker featured:

Tesselation The gamecube actually had a hardware tesselator. Yes. The game cube. So did the wii, and so does the 3ds and wii u. WW was one of if not the only cube game to use it. WW used it for the interaction animation between the boat and the sea, and sails.

Advanced per pixel shading (with, somehow, almost obsolete fixed function pipelines). There is a reason its called cell shading. Flippers fixed function shader routine was utilized fantastically. So well did the technology and art style mix, that some people are actually put off by wwhd's switch to a modern deferred lighting engine.

Open world streaming and (then) advanced lod.

Environment mapped bump mapping. Used primarily for heat distortion effects.

Advanced physics. Ww had a fantastic and detailed physics animation engine. It even reacted to wind, cloth physics reacted aproppriately to (most, there is some approximation at work) surfaces, such as the streamers on the spears dragging, laying appropriately on the ground. And had the classic physics weight puzzles looooong before half life ii.


#247211 Wind Waker HD - Who's playing?

Posted by DéliopT on 20 September 2013 - 01:04 PM

WW received too much criticism just because of how it looked, when it was released on GC.

I hope people can realise what they were missing out when playing the game.

 

Speaking of which, i saw this on neogaf (from miiverse) so i had to share:

 

https://miiverse.nin...BAAAYUKk_Rnah3g

 

 

Best Zelda pic ever! :D




#247188 Wind Waker HD - Who's playing?

Posted by YoshiGamer9 on 20 September 2013 - 11:27 AM

I will once the retail copy comes out :)




#247250 Birdemic

Posted by Abcdude on 20 September 2013 - 03:52 PM




#247176 How much install memory is there on the Premium?

Posted by Nollog on 20 September 2013 - 10:09 AM

Jiggabyte? You sound like my aunt talking about computers lol. 
you mean Gigabyte
 
But yeah, i have a few games internally installed and have about 8GB's left. Get a 500GB external HDD, they're cheap and you could store a lot of games on that.

no, I mean Jiggabyte



#245464 What music are you listening to at the moment?

Posted by Mocha Bear on 11 September 2013 - 06:45 AM




#247143 GameStop manager gets fired after threaten to release a customer’s info.

Posted by meitantei_conan on 20 September 2013 - 07:46 AM

I'm gonna have to side with the manager on this one as well. You have to look at it from the managers perspective, its probably 1 in the morning, shes tired, stressed, there's annoying people everywhere, shes getting yelled at in front of a crowd. When people are under that type of stress they don't think properly and can say some dumb things. 






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