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routerbad

Member Since 06 Dec 2012
Offline Last Active Feb 07 2014 08:25 AM

#256600 Will the Wii U survive next-gen

Posted by 3Dude on 17 November 2013 - 06:01 AM

No, what system has ever survived next gen.

What? What garbage is this? PS4 and xbone arent next gen, they are current gen. Ps5 and xerection are next gen. Once a generation starts, ITS NOT NEXT GEN ANYMORE.

Yes, wii u will survive ps4 and xbone. They are nowhere near the top of the list of issues the wii u needs to be concerned with.


#232850 Shin'en Explains Wii U EDRAM Usage

Posted by NintendoReport on 18 July 2013 - 12:01 PM

 

 

Nice post, and the details provided make good sense! Now.. back to those lazy devs...




#232484 The Power of the Wii U lies in MegaHits not Magnaflops

Posted by Socalmuscle on 17 July 2013 - 02:46 PM

if it was only about the gameplay none of us would of upgraded from a nes,graphics DO make a difference

 

VERY true.

 

Graphics are a huge part of the appeal.

 

That's why I'm glad the Wii U includes a very capable GPU.




#232386 Pikmin 3 is apparently selling well in Japan

Posted by Gamejunkie on 17 July 2013 - 09:27 AM

Considering this is the first new release in months for the wiiu,  why are people supprised?


No disrespect but your posts are always negative and even when someone posts something positive like in this thread you turn it into a negative. If you're that disappointed in the Wii U why don't you just sell it and why are you posting here especially all your negative comments.


#224543 Nintendo accepts blame for poor Wii U sales

Posted by Goodtwin on 20 June 2013 - 07:48 AM

 He keeps promising third party support THAT NEVER HAPPENS, EVER!!!!

 

They do have third party support, but what you consider to be great third party support and what Nintendo considers to be great third party support are probably two very different things.  Nintendo looks at the lineup and see's Bayonetta 2, Wonderful 101, Rayman Legends, Watch Dogs, Splinter Cell, Sonic Lost Worlds, Deus Ex, Assassins Creed, Batman, ect. and thinks that looks good.  When you really look at the lineup, it actually is very good, but we tend to focus on what the Wii U isnt getting, even if you werent all that interested in those titles.  We arent getting Battlefield, its the end of the world right?  The problem exist that the small minority of gamers who would have bought those games on Wii U dont really represent the real audience on the platform.  As vocal as people on interest forums can be, there is no denying that the new Sonic Lost Worlds game would likely outsell a game like Battlefield on Wii U by a very large margin.  This just isnt the case on other platforms.  Publishers are trying to offer games on the appropriate platforms where the sales incentives are the highest. 




#224330 perhaps there should be more consoles...

Posted by Hank Hill on 19 June 2013 - 06:42 PM

640px-01-how-about-no-bear.jpg

 

Most people have enough problems buying one or two systems for their exclusives/third party games. Do you really want to add another 3 or 4 systems at $200-600 each with other exclusive titles?

 

The market is barely big enough for Microsoft, Sony, or Nintendo as it is. (And no, I'm not doing that "$ony" or "Micro$soft" crap. They're companies, of course they're trying to make a lot of money on their products. That's the name of the business game.) We don't need every John, Jill or Susanne gaming company throwing a brand new system out.




#223706 Section Mod Idea

Posted by Xiombarg on 18 June 2013 - 03:42 PM

I would like to welcome Routerbad as our second Gaming Section mod.  Thank you for accepting and taking the time to help out.




#223714 Section Mod Idea

Posted by BanjoKazooie on 18 June 2013 - 03:51 PM

Good! The perfect person for it! Congrats RouterBad!


#223680 Lack of DirectX 11 support blocking Kingdom Hearts III from Wii U

Posted by Socalmuscle on 18 June 2013 - 03:10 PM

To me it represents a troll having fun posting on a forum, then getting sick to the stomach realizing people are on to him....  :laugh:

 

hahaha ok.  It looked like that to me too.

 

Funny how they think they are all Solid Snake, when really they're just Captain Obvious.




#223687 Anyone getting Animal Crossing New Leaf?

Posted by ameritt on 18 June 2013 - 03:15 PM

I'd say I'm roughly 3-4 hours in.

Anyway I added you.

 

 

Added you both.  @Ameritt, mine is4914 2706 3313

 

Added both of you!




#214494 Why people say Wii U is "current gen", and why they're complete d...

Posted by DexterousGecko on 01 June 2013 - 09:41 PM

Am I allowed to post this?

mc3o1e.jpg

oohhh, i like you.

 

also, the Wii U is NIntendos next gen console. It is now current gen. When the PS4 comes out, it will be current gen Sony. Right now it's next gen Xbox One? Next gen right now, won't be for long. It's just a word OP, NEXT GEN!!!!! wooooooo




#213223 Is the wii u THAT underpowered?

Posted by MorbidGod on 30 May 2013 - 06:05 AM

Guys,

I honestly believe the following:

  • Nintendo's exit with the Wii hampered Wii U excitement.
  • Confusion over the controller compounded with #1 has a lot to do with less enthusiasm.
  • Nintendo honestly believed the gamepad would be the next Wii Controller with consumer response.
  • Item #3 hampered focus from graphic fidelity to gamepad integration and focus. Hence the lack of tools (possibly one, non-intentional reason, but this could explain why things were so poor at launch).
  • Finally, items 3&4 led third parties to believe functioning software, with gamepad integration, would provide a decent ROI. Given the low install base and probable attachment ratio, the investment did not need to be too high to begin with.
Now, this is really item 6, and this deserves it's own paragraph. Publishers have watched year over year decreases in game sales. They anticipate the PS4 and Xbone to reverse this trend. Hence forth, they are spending as little as possible to bring ports to a new market (Wii U), while holding back until the 'big boys' launch. At this point, the Wii U's install base is bigger, and they know that one of two things will happen:
  • The new consoles will face shortages, which will increase Wii U sales.
  • The Wii U install base will grow.
Why post this in a thread about the Wii U's technical prowess? I think everyone can see why, but if not, allow me to conclude:

Ports from the Xbone are coming. The architectures are too similar, and the costs of developing for the PS4/Xbone will be too great to not have the game on every platform possible (these new games will not be like the PC games of console ports on very high, but rather, new, more ambitious titles).  The game market will not explode to the levels we saw in 2007-2009. The tablet did not exist, and the overall gaming options that you can get, for free, on PC were not as sophisticated (for casuals). Plus, the market is always changing, as people age and demographics shift (my 7 year old wanted an Ipad Mini over a Wii U:().

The point? This is a business. Money is the final arbiter. If I have this figured out, you can bet Nintendo does too.

Third party publishers like Activision expect the same thing to happen with the other consoles.

I don't know, none of it adds up. Having a content filled 2010, followed by killing the Wii in 2011 with very little support, and expecting a half baked successor to fill the gap? I would think the board of directors would not approve.

However, they were not expecting the Wii to be a hit, and they had the HD console on stand by in case it flopped. Yet it was a huge success.

With what your saying, the only logical business strategy is to bank on the Wii brand name to stimulate early adoption. It seems as though it is the logical choice given the parameters.

But...on the technical end, it was not as simple as releasing a machine that played current ports better. Instead they had to optimize for games 2 years out and beyond.

So, I am left trying to reverse engineer their business strategy. The machine,s power is not up for debate until we see actual next gen titles on it IMO.


No, they expected the Wii to be a success. They launched the DS as a test for the causal market. When that sold, the HD console you speak of ceased development and they finished the Wii concept.

That's why the DS was called the third pillar, and they said the Game Boy brand wasn't dead. You seen any new Game Boys lately? (still hoping for a return someday lol)

They didn't kill the Wii intentionally, it just ended up doing that. Nintendo made a lot of mistakes, but the graphics didn't suffer because of gamepad development. The only thing that hindered graphics is it was released in 2012. If it was released in 2013, it would be on the same level as the others and we wouldn't be having this conversation.

However, Nintendo released in 2012. And you know what? The difference between these three consoles, aren't that huge if a gap like Wii vs PS3 & 360.


#212916 how to develop for Wii U detailed... Shin'en multimedia(Nano Assault)

Posted by NintendoReport on 29 May 2013 - 03:25 PM

As has already been stated, Nintendo Land is pulling off effects that are downright impossible on last generation hardware, as well as effects that were absolutely unfeasible given the performance limitations.  Not only that, its doing it on two separate screens, at the same time, from completely different viewpoints, with nary a hiccup in sight.

 

What you are looking for is not a great looking game, you are looking for a great looking photorealistic game, that shows advances over the previous two HD twins.  It will come in the form of Watch_Dogs, Splinter Cell, and other games running on brand new engines.

 

It will also happen with Retro's title, whatever it ends up being.  For now, we have great looking games that are simply ports from other systems and then we have exclusives like NanoAssault, which is amazing looking, NFS, which was able to do things the PS360 versions were not, Trine2, which is a PC port rather than a console port because it was able to handle the game better.

 

The proof is right there in front of you, you just aren't willing to look at it and accept it for what it is.

 

This should be printed and distributed via a military airborne leaflet drop.




#211312 Does the internal HDD provide better performance than an external?

Posted by Desert Punk on 25 May 2013 - 11:07 PM

There shouldn't be much difference speed wise between the built in samsung flash memory, the optical drive (cached with main memory) and a usb 2.0 external hard drive. If Nintendo had fitted a usb 3.0 interface then external would have been better. The optical drive is really fast at 22MB/s and close to the sustained 35MB/s max speed of usb 2.0. It's likely the flash memory is in this range of performance. It's possible loading from hard drive is faster but it will be a minimal improvement.




#210566 Amazon UK: Wii U Sales Rank Jumps 875% Following Microsoft's Xbox One Reveal

Posted by Zinix on 23 May 2013 - 03:20 PM

http://playeressence...fb_source=pubv1

 


The Xbox One’s disappointing reveal has shot up sales of the Wii U on Amazon.com. The system was at #390 before the conference, but now has shot up to #40 due to Microsoft’s glorified TV box.

This momentum should carry Nintendo right into the summer as they have big plans for the Wii U at E3 and this fall. The console race has just begun but it’s good to see gamers are picking up a system that’s dedicated to gaming first, and multimedia second.

 

 

 

 






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