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Posted by Robotic Sunshine Commander on 11 November 2013 - 07:59 PM
Posted by Robotic Sunshine Commander on 04 November 2013 - 09:32 PM
Posted by Robotic Sunshine Commander on 30 October 2013 - 10:02 AM
That kind of thinking is what stopped the Gamecube from being taken seriously, despite its killer hardware at the time.
It was perceived as "kiddie," "lunch box for elementary school," etc.
Nowadays, not only the hardware design, bu the sofware UI lead perception as well.
Wii U UI looks (and SOUNDS) very childish.
Sure, you don't want to alienate kids. therefore, it wouldn't be wise to go the route of Metro UI for example.
But you also want to present everything in the best light possible for modern crossover appeal.
If this was 2006 even, the UI would be considered modern.
But now, it looks ancient.
The layout is not bad, though eShop and the Wii U Menu could do well with a modified, updated sidebar.
And all the random shapes are more than annoying, breaking visual continuity, like there aren't part of any theme at all, just a random thought.
It seems that the graphic design/UI/UX team is either resistant to or incapable of change in terms of keeping up with the times.
At some point, I imagine the UI will be updated. But it won't be until the OS itself gets the bloat down quite a bit more.
If this UI were on any other console, it would be ridiculed heavily.
The fact that it is deemed "somewhat normal" or "the Nintendo way" on a Nintendo console only means that people expect less from Nintendo (in terms of UI/UX, not games). that should not be the case.
So the Wii U UI looks childish? pfff.
I'm pretty sure a bunch of jumbled random a** boxes is a little more "kiddie" as you would call it.....
Oh, and atleast the avatars can actually be used in action. UNLIKE EVERY OTHER PLATFORM.
hey maybe it's just me....oh wait....it isn't lol.
As you see here, all of your friends and randoms appear to greet you with insight to other games and inform you on their activity...Seems like a flawless and very social design to me.
The Xbox One dashboard is full of ads and animation themed icons/ boxes. Bland background, sloppy layout of settings and other apps . it just doesn't compare.
What about the ps4's interface? It seems as if everything is layed out quite alright, but again there are limited options here. With the string layout it seems awkward to access apps unlike with the second screen gamepad on Wii u that can be used toward improving the experience with everyone you love to play games with. The Wii U's UI was rough at first, but now that everything is somewhat laid out in front of you from the get-go i would have to say it is the cleanest OS we have seen for next gen platforms..
S
Posted by Robotic Sunshine Commander on 22 October 2013 - 05:38 PM
This game is a piece of trash and shouldn't have ever been made! -said the $ony and MS fanboys wishing they could play this game.
wat
Posted by Robotic Sunshine Commander on 03 October 2013 - 05:40 PM
It was the update, but don't worry, we still have the Winter one.
And I have no idea what you're talking about assuming you sound down in the dumps with it, those features had to be pretty hard to implement, especially the account system being accessible from a PC (that's still not useable yet)
No, I'm not dissapointed, but i wanted more chat features....i figured it was a little obvious that it is hard to directly talk to people when trying to set up games...
Posted by Robotic Sunshine Commander on 31 July 2013 - 07:28 PM
Posted by Robotic Sunshine Commander on 18 July 2013 - 11:28 PM
Microsoft
Good-
Bad-
Sony
Good-
Bad-
Nintendo
Good-
Bad-
Posted by Robotic Sunshine Commander on 27 June 2013 - 01:11 PM
They have just the right amount of mario games, any more would be too much. They just got it out of the way this time.
Posted by Robotic Sunshine Commander on 17 June 2013 - 05:11 PM
please share this- thank you 3Dude, for clearing these false claims up.
Sadly this another thread turned to garbage by staunch defenders of Nintendo who don't have a fair bone in their body.
It's clear the wii u is powerful enough for the games of the type Nintendo produce and the wii u is a gpu-centric console so ideal and the performance of wii u games at E3 is entirely expected for a console that has a more modern gpu that is slightly more powerful than 360/PS3. Games written with its specification in mind will look better than 360/PS3.
At least youve given up that much.
Cartoon graphics do not push the hardware.
This is quite possibly the stupidest thing I have ever heard you say.
Take the wii for example Mario Galaxy is visually very nice but the few fps games produced for wii look utterly terrible that are trying to show the real world.
Corruption looked fantantistic. Production values are far more important to a games visuals than system power. Always have been always will be.
The ps4 gpu is 1800gflops compared to 350gflops approx for wii u. Clearly in the huge increase of memory and gpu performance the ps4 will be able to produce graphics far beyond wii u in realism. Cartoon graphics may not be as dramatic a difference but it really depends on the game engine.
First off Nobody knows the flop outpout of latte, and todays e3 showing with bayo2 and x has made many of them question what they previously thought, as its far outside the realm of what ps360 can produce. But even going with your loaded numbers, that puts the flop output at just 5x the wii u, smack in the ballpark of what weve been telling you this whole time. So, youve got nothing here.
We don't know the details of Monolith's game but we do know they have a reputation for extracting full performance out of the wii. We don't know how much of the movie sequences shown were pre-rendered or using the game engine. For actual gameplay we don't know the complexity of the engine or have seen the full graphics up close. This really was the only game that could claim to be beyond current-gen but we really don't have the full details. It looks a great game though although that said Xenoblade Chronicles wasn't the huge hit people were expecting with far less than 1 million copies sold world wide and that was for a console that had sold 100 million.
WOW, X is really shaking your narrative. There was nothing in X that was pre rendered.... You cant tell how to tell the difference can you? Sorry punk, thats all wii u there. And yeah, weve seen the graphics up close. You can see every vein and pore on the creatures in the world. Xenoblade chronicles was a smash hit bigger than Nintendo ever dreamed of... In NA, which is why we are getting X. Xenoblade chronicles was given a limited run, and its entire print was sold out in months, leaving people trying to buy it off of ebay for 200 bucks to this day.
There is a good unbiased article here about AMD Jaguar.
http://www.anandtech...4-kabini-temash
There is a good quote in the conclusion;
Jaguar is presently without competition. Intel’s current 32nm Saltwell Atom core is outdated, and nothing from ARM is quick enough. It’s no wonder that both Microsoft and Sony elected to use Jaguar as the base for their next-generation console SoCs, there simply isn’t a better option today. As Intel transitions to its 22nm Silvermont architecture however Jaguar will finally get some competition. For the next few months though, AMD will enjoy a position it hasn’t had in years: a CPU performance advantage.
Uh, yeah, those are mobile/tablet processors dude. Not that impressive to be beating. The I5 in the computer I got for my wife for 350 destroys those. Including jaguar. Its not very impressive, unless you are using a tablet.
Clearly though not that great a chip for any single threaded software on PC but in the PS4/Xbone environment its clear fully multi-threading will be utilised.
Simd/multithreading are heavily used in tablet microarchitectures. Powerful single thread performance requires processors that are too large, too hot, and require too big of caches for mobile. Although, Since Im already improving your argument for you I might as well continue. Jaguar had a performance breakthrough of around 10-15% over bobcat single thread performance by providing increased edram caches... they are 1/2 and 1/4 of the size of the ones in wii u's espresso.
It's just so utterly mad and stupid to compare a console with 1GB of memory (for games), a slightly enhanced gpu and a weak cpu to ps4 which is hugely more powerful.
It still hasnt hit home yet that ps4 and espresso are using tablet cpu's has it? And no. its not 'madness' to think the games of the lesser powered system arent hopelessly behind, its pretty standard practice to have this kind of a difference in power between systems. Its as ordinary as xbox vs ps2. The only one that wasnt ordinary, was the wii, which was was 20x+ behind the 360/ps3.
The argument of diminshing returns again is another false argument from those with huge bias. They are basically trying to say the wii u isn't as weak as you think and you don't need that extra power anyway so the wii u is fine.
Diminishing returns isnt an argument, and its hilarious to hear someone try and argue that its false, its a universal law.
"The law of diminishing returns (also law of diminishing marginal returns or law of increasing relative cost) states that in all productive processes, adding more of one factor of production, while holding all others constant ("ceteris paribus"), will at some point yield lower per-unit returns.[1] The law of diminishing returns does not imply that adding more of a factor will decrease the total production, a condition known as negative returns, though in fact this is common."
THe simple fact of the matter is, you can only increase graphics so much before people cant really tell the difference and you are only wasting money. Its already happening with systems as weak as the 3ds and vita. I posted a perfectly good example with crysis and crysis 3.
The reality is the ps4 will have many games that the wii u simply isn't capable of, just like the PS3 and 360 had games the wii wasn't capable of.
Not quite. The reality is the ps4 should be capable of many games the wii u is not because its around 5x more powerful. However, that requires people to pioneer and create new things with that hardware that cant be done anywhere else, and as is very obvious by what ps4 and xbone has shown off, they have no intention whatsoever to make anything besides the same cookie cutter fps's and cinematic action games with a fresh coat of paint. They are even degrading gameplay to even LESS interactive levels, if you look at ryse, the entire game consists of nothing but qte's... WHICH YOU CAN NOT LOSE because, and I quote 'we didnt want the gamer to feel frusterated'.
I would love to say otherwise but the wii u is current gen performance overall. That doesn't mean it is not capable of superior graphics, it means as a package including its cpu performance it is in the same area and this is how wii u games perform overall.
Oooh, so sorry. If only you knew what you were talking about. See, bayonetta 2's 60 frames per second gameplay demo took place in a massive city, around the same size as the one shown in the killzone 4 demo, except, instead of slowly flying way above the city where you dont have to worry about going into detail, its zooming in between the buildings of the city at break neck speed.
See, Bayonetta 1 and god of war cant do this, because they dont have the gpu OR CPU POWER. Thats why those games on the ps3560 are in tiny environments with non interactive back drops that would look really poopy if you were to get up close to them, because they only look good at a specified distance from the camera. And most importantly , a fixed camera. Ascensions final battle attempts to do something similar, but takes place on an ocean, with nothing in it, a tiny handful of enemies, and moving incredibly slowly. The difference in power required to do what ascenision did, and what bayonetta 2 is doing at twice the frame rate is not a minor thing. Its pretty huge, and not remotely close to possible on a 'cpu weaker than ps360'.
THe reason they cant do what bayonetta 2 does, aside from not having the gpu power to render the geometry, is because they dont have the cpu power to cull the backside faces (Thats right! Culling is a cpu task), at the speed bayonetta 2 tears through the city, and at 60 frames per sedond, twice (often over twice) the frame rate of either bayonetta 1 or god of war 3/ascension.
However this is really a mute argument anyway because the wii u simply won't be getting the games that push the boundaries of console gaming, it's not getting those games because they won't be released on wii u because of many reasons.
So.... why is the wiiu the only system to show off said type game that pushes something that hasnt been done before yet? It IS, the only game that has been stated as being a COMPLETELY SEAMLESS OPEN WORLD GAME. No loading screens, not for towns, not for buildings, not for level changes, nowhere.
The wii u is a fantastic console but its not the right choice at all if you want modern fps experiences and other major multiformat titles of the same quality as ps4 or xbone. It is not competitive in that area at all. Such games even if released on wii u may even struggle to match ps3 or 360 versions as has been the case for the majority of games previously and there is absolutely no reasons why it won't continue that way.
Modern fps gaming hasnt changed since Xbox. Nothing new is happening guy. There has been 'fish ai' since mario 64.
And YEAH, its pretty fricking obvious those ports were garbage now. There is like, no denying that anymore.
The upcoming wii u games look great and I'm looking forward to getting them but this whole argument that the wii u is competitive with ps4 or even xbone on a performance level is pure rubbish with no basis in reality. The PS3 and Xbox 360 have as much a right to claim they are competitive with PS4 and Xbone as wii u has. Let's face it most major titles are being cross developed on 360, PS3, PS4 and xbone anyway so there will be versions for all those consoles to buy where as the wii u won't be getting most of those titles.
What is this, your first generation change? There are always cross gen games, and they almost always suck. And nintendo gets left out of third party titles all the time, even when it has the more powerful hardware. Just look at all the ps2/xbox games the cube got cut out of. Its not about system power, it never has been.
If the wii u had sold well so it got versions of multi-format games no doubt we would have many months ahead analysing wii u versions and seeing how they compare but that's not happening anyway. There are only a few major projects still live and most of the other wii u titles that aren't coming from Nintendo or its first parties are looking fairly minor.
Its been out 6 months guy. Since when have NIntendo platforms EVER been a place for major western third parties anyway? They avoid them like the plauge no matter how powerful they are.
Posted by Robotic Sunshine Commander on 16 June 2013 - 06:51 AM
*looks back at gamecube, nothing to stand out from the crowd*
no thanks
Posted by Robotic Sunshine Commander on 14 June 2013 - 02:10 PM
Posted by Robotic Sunshine Commander on 14 June 2013 - 11:34 AM
Posted by Robotic Sunshine Commander on 14 June 2013 - 11:31 AM
Posted by Robotic Sunshine Commander on 14 June 2013 - 11:30 AM
Posted by Robotic Sunshine Commander on 10 June 2013 - 09:54 PM
I don't need the other consoles, all i have seen is some mediocre exclusives and a few multiplats most people could care less about.
Almost all the triple A third party games are coming to Wii U. I don't have a reason to buy the ps4 or xbox one. Seems like people are flocking to Wii U now anyway .... Good thing nintendo is the only one left with free online.... and i guarantee it will be better than xbox live on the one and psn on ps4. Lol get a real gaming social network microsony, you don't have nothing like miiverse!
NOT A DOOM THREAD
After watching hardtimes video about the PS4 killing the XBONE, I really struck me. Is it really a bad thing that Sony and Microsoft had good press conferences? Does that even matter to Nintendo anymore, or has it ever? I mean lets face it, since the Gamecube days Nintendo has always kind of been doing their own thing with their own market. So, what teenager would have actually bought a supped up Nintendo console anyway..? What "10 year old dude-bro" cares about Mario when he has COD? I think what Nintendo does best is catering to their audience and the casuals. Once Nintendo drops the price this holiday season(which they need to do to stay competitive, having the PS4 at that price and the Wii U just $50 cheaper doesn't look good), I think parents will obviously buy it and the hardcore Nintendo fans and some no-loyalty fans. I never really think of it as Nintendo vs. Sony and Microsoft. I know a lot of people what they do is they choose between Playstation or XBOX and have Nintendo as their 2nd console. Any for many, people just generally have their Nintendo consoles. Is Nintendo really in a bad state? Are we over reacting because we see these great looking games? Or is Nintendo's fate in the home console race in tomorrow's hands? Opinions.
They have always catered to EVERYONE. I think it's difficult for people to understand this because Nintendo's competitors have always been focused around the male 12- 21 age group. Nothing has really changed much except for the fact that microsony is close minded when it comes to marketing for everybody, unlike Nintendo.